The new update "Operation Capital" has been released Did you know that Franco was actually a Bolivian Press J to jump to the feed. Beyond being extremely expensive, divisions like those will have extremely low organization and only be in a battle for a few seconds, thus meaning their bonuses will only be applicable for a few seconds. This is a complete list of all add_equipment commands for HOI4. Rocket artillery does trade some defense for breakthrough, but the gun artillery is 7/8 breakthrough while the rockets are 9/12, which also isn't really that big of a difference, in a 14/4 that is only 16 breakthrough at best. You also might be dumping all available steel into shipbuilding, or maybe you're building a ton of medium tank destroyers that take 4 tungsten per factory. Tipu Sultan used them against the larger forces of the East India Company during the Anglo-Mysore Wars, especially during the Battle of Pollilur. This is the state of the meta. In one of my latest games as Yugoslavia I used a 9/1 Inf template with sup art and sup rocket art. Contents 1 Archetype 2 Type 2.1 Parent 2.2 Family 3 Variant 4 Designer 5 Statistics 5.1 Army values Katyushas are useful for being very cheap, hard-hitting, and fast. By rejecting non-essential cookies, Reddit may still use certain cookies to ensure the proper functionality of our platform. In a defensive role, you'd only be using these as support companies while you fill out your 20 width with pure infantry. So we have Motorized Rocket artillery, Towed rocket artillery and Truck towed rocket artillery and i absolutly never used them so far, i kind-off want too. During the Kargil war of 1999, the Indian army pressed into service the Pinaka MBRL against Pakistani forces. Fire arrows were also used in multiple launch systems and transported via carts. So I'm thinking over new tactics in my head right now. Several rocket cases were collected from Mysore and sent to Britain for analysis. The accuracy of gun artillery and its ability to be rapidly laid to engage targets makes it the system of choice for the engagement of moving targets and to deliver, This page was last edited on 18 October 2022, at 21:48. Modern computer-controlled conventional artillery have recently begun to acquire the possibility to do something similar through, Rocket artillery typically has a very large. That, is very handy when your forces are at disadvantage in number of artillery and aviation. It will greatly offend the sensibilities of any hoi4 player, lol. Any tactical/strategic uses? Create an account to follow your favorite communities and start taking part in conversations. Artillery uses 2-3 steel and 1 tungsten, rocket artillery uses 1 steel and 2 tungsten. This, combined with the higher capacity for sustained fire, makes gun artillery more suitable than rocket artillery for defensive fire. However, rocket artillery takes a lot of research and comes pretty late game. It's a waste of research time, imo. Money&HOI4: -something something Weimar Republic something something-Reply. Fire arrows were also used in multiple launch systems and transported via carts. I created a quick guide to spawn the best equipment in game. Information, Frequently Asked Hale rockets were enthusiastically adopted by the United States, and during the Mexican War in 1846 a volunteer brigade of rocketeers was pivotal in the surrender of Mexican forces at the Siege of Veracruz. Weaker on defense and against armor, though. https://paradoxinteractive.pxf.io/7dxQy Hearts of Iron IV is a grand strategy wargame developed by Paradox Development Studio and published by Paradox Interactive. New comments cannot be posted and votes cannot be cast. Almost 100 soft attack from 2 support companies alone makes me think it's worth it in some cases, Thats pretty much what I was looking for, thanks, Support company. Support Companies technology: Technologies that unlock and improve all types of support battalions: Engineers, Reconnaissance, Military Police, Maintenance, Field Hospital, Logistics and Signal companies. Poland has war goals against Poland to take Poland. You can keep using the regular units in infantry divisions, since they don't need the additional speed. Their deployment was limited relative to other mortar types and the projectiles on the 40cm launcher were so large and heavy that they had to be loaded using small hand-operated cranes, but they were extremely accurate and had a pronounced psychological effect on opposing troops, who called them "Screaming Mimis", a nickname originally applied to the German Nebelwerfer tube-launched rocket mortar series in the European Theater of Operations. Artillery technology: Technologies that unlock and improve all types of artillery, including anti-tank, anti-air and rocket artillery. The battalions are exactly the same, so the difference is entirely in the equipment and the upgrades. Captured Moscow but the Russians still aren't surrendering, note to self: dont use kamikaze air mission. Arty3 costs 4.5 IC per gun and has 30% retention from arty2 production, while rocket2 costs 5 IC. Unless they're harder to destroy, in which case, where would I continue to deploy the infantry variants? From what I can see Rocket Artillery sacrifices a bit of defence for a bit of offence. Their order is not important. Although the rockets were quite primitive, they had a demoralizing effect on the enemy due to the noise and bursting light. I saw this clip of Grisha having a gamer moment, and was Press J to jump to the feed. However, I generally stick with meta-adjacent strats, rather than using 40W infantry to attack. Reddit and its partners use cookies and similar technologies to provide you with a better experience. [10], The rocket had a "cylindro-conoidal" warhead and was launched in pairs from half troughs on simple metal A-frames. You may first need to unlock equipment before using it. Personally wouldn't get any of them, though, unless I'm fighting a shit ton of tanks. As for putting AA on tanks I never had enough ic for that. Motorized rocket artillery uses 1 steel and 1 rubber but zero tungsten. Only after you researched the techs for it, so around 43. Anti-air artillery has a very powerful air attack, allowing it to shoot down enemy aircraft. An infantry division marching at 4 kph is well-matched by combat battalions marching at 4 kph as well. By the late nineteenth century, due to improvements in the power and range of conventional artillery, the use of military rockets declined; they were finally used on a small scale by both sides during the American Civil War. Reddit and its partners use cookies and similar technologies to provide you with a better experience. The Soviet Union continued its development of the Katyusha during the Cold War, and also exported them widely. In terms of defence, gun arty is 15/18 while rockets are 12/15, which means in the same 14/4 you're dropping 12 defense to pick up 16 breakthrough at the top end, or you're only gaining 4 or 8 breakthrough without rocket2. Which helps lower casualties on the attack. Rocket missions, how do I fuel 2 different types? -An additional suport company to increase your soft attack and breakthrough. (a7RIV + 16-35mm f/2.8 GM). Create an account to follow your favorite communities and start taking part in conversations. Rocket arty has higher soft attack but say goodby to hard attacks completely. [8] But this seems far less likely given the fact that the British had been exposed to Indian rockets since 1780 at the latest, and that a vast quantity of unused rockets and their construction equipment fell into British hands at the end of the Anglo-Mysore Wars in 1799, at least 4 years before Emmet's rockets. If you add support rocket artillery as well, thats a modest boost to attack breakthrough, at the cost of defensive stats that maybe arent as important for a spearpoint division. In modern use, the rockets are often guided by an internal guiding system or GPS in order to maintain accuracy. However, tungsten is just so rare compared to steel, it may not worth it. Finally, rocket arty. This imparted a spin to the rocket during flight, which stabilized its trajectory and greatly improved its accuracy, although it did sacrifice somewhat of the maximum range. Despite the system still being under development, it was still able to perform successfully, after which the Indian Army showed interest in inducting the system into service. The Congreve rockets are also famous for inspiring the lawyer Francis Scott Key to pen the words the "rockets' red glare" in what became the US National Anthem during the War of 1812. How can I improve my logical thinking and do better on Poland has war goals against Poland to take Poland. The Japanese 20cm rockets were launched from tubes or launching troughs, while the larger rockets were launched from steel ramps reinforced with wooden monopods. Therefore, rockets typically have longer range while the rocket launchers remain small enough to mount on mobile vehicles. Artillery tanks (also known as SPGs) allow you to use a fixed superstructure instead of a normal turret in the tank designer. The 'add_equipment' or 'ae' command can be used with these codes . In 1945, the British Army also fitted some M4 Shermans with two 60 lb RP3 rockets, the same as used on ground attack aircraft and known as "Tulip". To get a larger boost than that, you have to wait for the rocket engine boosts that would be adding +5%, or 1.9 each for a total of +5.7 soft attack on top of the 1.8 lead rockets have at top tier, for a total of 7.5 extra soft attack per battery. New comments cannot be posted and votes cannot be cast. C. Cavalry Field Marshal. Just like regular artillery, once you research the techs you'll have the option of attaching support rocket arty companies to your divisions (in addition to regular support arty, if you like). For more information, please see our There are four branches in the tree: the artillery branch, the anti-air branch, the anti-tank branch, and the rocket artillery branch. Press question mark to learn the rest of the keyboard shortcuts. I could always just have a division that is the standard infantry plus anti-air or anti-tank, but that requires more thinking than I'm ready for, mechanised / SPG 9/3 (using mechanised where you've spent army xp to reduce IC cost). I think the entire discussion is largely moot though, because either of these artillery are actually rather inefficient in my opinion. The 'add_equipment' or 'ae' command can be used with these codes . normal rocket launchers go at speed 4, same with artillery and other crewed guns, but motorized artillery should be a ton faster (around 12kph I think too). So, from what it sounds like, you want pure AA/AT divisions. Jump to navigation Jump to search . -Got more breakthrough wich reduces losses (very situational as you also need cas support and battleplans to get that. 251/20), Canon de 76 mm modle 1943 (Canon de 76 mm mle 1943), Solothurn S-18/1000 (Solothurn S-18/1000), Bofors 37mm pansarvrnskanon (Bofors 37mm), 75mm pansarvrnskanon m/43 (75mm pvkan m/43), Bofors 37mm panservernkanon (Bofors 37mm), 47 mm Schneider-Concordia 1936 (47mm Schneider 36), Armata plot. Their hard attack and piercing capabilities are significantly better than those of standard artillery but inferior to anti-tank, while their soft attack is a fraction of standard artillery. Israel fitted some of their Sherman tanks with different rocket artillery. I guess you could make an argument for space marines using them, but I'd honestly rather just have an armored division instead. On Iwo Jima, the Marines made use of rocket artillery trucks in a similar fashion as the Soviet Katyusha, but on a smaller scale. Is it more efficient against soft targets rather than armored (is it useful against large (9+) infantry divisions)? Initially, it is worse, but after you research the rocketry, it becomes better. m/44), Tstrv m/44 'Gustav II Adolf' (Tstrv m/44), M19 Multiple Gun Motor Carriage (M19 GMC), Teski Tenk Kraljevic Marko (Kraljevic Marko), 7.5 cm PaK 40 auf Fahrgestell Marder II (Marder II), Medium Tank Destroyer (M. Tank Destroyer), Panzerkampfwagen Tiger Ausf. Extremely large guns like the. These tags are most commonly used to spawn equipment into the game. Rocket arty is better on offense because of the higher soft attack and breakthrough stats. If we look at how much each method produces by 258 days, the rocket1s are at about 33000%, while the arty3s are at about 35500%, which is an extra 2500% production, which is the equivalent of 25 days or nearly an entire month. I rarely use it. Rocket launch or alien invasion? Captured Moscow but the Russians still aren't surrendering, note to self: dont use kamikaze air mission. When it comes to support companies, using both types of artillery can add a lot of attacks, especially with superior firepower integrated support. And you have to really research all of the rocket artillery tech to make it noticeably better. Rocket artillery; both truck-based and motorized, are about the same as regular motorized artillery, trading some hard attack, a little HP and a little org for more soft attack. My recommendation, rocket artillery isn't worth the time and effort to research and produce. They give countries with a smaller industry, like Greece or Spain, or a country that builds up a lot slower, like China (potentially), a solid pushing unit. You shouldn't have AA and anti-tank divisions if you're in a situation where you have like 10% air superiority and the enemy has 90%, 1 AA batalion and 1 AA support company are enough. Not worth it. R. Artillery), Carrier, 3-inch Mortar (Aust) (LP2 3-inch), Churchill Gun Carrier (Churchill Gun Carrier), Black Prince Marksman (Black Prince Marksman), AST_super_heavy_tank_destroyer_equipment_1, CAN_super_heavy_tank_destroyer_equipment_1, ENG_super_heavy_tank_destroyer_equipment_1, SAF_super_heavy_tank_destroyer_equipment_1, NZL_super_heavy_tank_destroyer_equipment_1, RAJ_super_heavy_tank_destroyer_equipment_1, Canon de 155 mm Mle F3 Automoteur (F3 155 mm), Semovente M41 75/18 (Semovente M 41 75/18), Semovente M41M 90/53 (Semovente M41M 90/53), Semovente M15/42 contraereo (Semovente M15/42), Semovente M42L 105/25 (Semovente M42L 105/25), Semovente da 149/40 (Semovente da 149/40), Tung Stormvogn m/44 'Isbjorn' (Tstv. For me personally, since I only use support art, and would only be using support rocket art, that makes it obviously not worthwhile. Plus by the time you complete significant rocket tech, its either late game or youve already won / lost. These tags are most commonly used to spawn equipment into the game. Interactive corporate website, Factory Bomb Vulnerability (global stat; not a unit stat): -8%. Rocket pods, magic missile, and a turret. That's for 1940 tech at least. The development was chiefly the work of Col. (later Sir) William Congreve, son of the Comptroller of the Royal Arsenal, Woolwich, London, who set on a vigorous research and development programme at the Arsenal's laboratory; after development work was complete, the rockets were manufactured in quantity further north, near Waltham Abbey, Essex. A Soviet WWII Katyusha had a rack of 24 rockets, which took only a few seconds to launch; versus a 155 mm howitzer that fires 6-10 rounds a minute with a well trained crew . Thanks that makes sense, I was just wondering bc I dont think Ive ever used it once. The British engineer William Hale designed a rocket with a combination of tail fins and directed nozzles for the exhaust. Higher fuel capacity means that the unit will be able to operate at full capacity longer when it lacks fuel supply. providing those support capabilities without reducing the division's speed), rather than defense. The next step is 34+13.6=47.6 compared to 38+11.4=49.4. Without it you'll struggle to breakthrough enemy lines. The rocket body was lashed with leather thongs to a long bamboo stick. Simply add 7 infantry and 2 artillery to your infantry template. Hoi4 Testing 58,343 views May 2, 2022 1.6K Dislike Share Save 71Cloak 11.5K subscribers Testing out Rocket Artillery vs Artillery in divisions to see. Making divisions with pure AA OR AT is usually a very bad idea. [citation needed], Congreve introduced a standardised formula for the making of gunpowder at Woolwich and introduced mechanical grinding mills to produce powder of uniform size and consistency. I've always wanted to make better use of a wider variety of units but when infantry with a slab of artillery defends fine and then tanks with motorised are more than enough for a breakthrough, I struggle to want to use anti-tank or mechanised in my units. Machines were also employed to ensure the packing of the powder was perfectly uniform. 4 Rocket Artillery Artillery research tree Artillery Back to Artillery research tree Normal artillery deals large amounts of soft damage, making them effective against infantry and lightly armored vehicles. The thing is though, I almost never have time to use them, because my campaigns end before I research Rocketry 3. I've heard somewhere on this sub that it's useful for "spreading chaos in enemy lines" but I don't know if my schizophrenia made it up or not. Press question mark to learn the rest of the keyboard shortcuts. After the rockets were successfully used during Napoleon's defeat at the Battle of Waterloo, various countries were quick to adopt the weapon and establish special rocket brigades. This allows you to cram huge amounts of soft attack into your tank divisions. What links here; Related changes; Special pages; Printable version; Permanent link; Page information; Ad Space Rocket site. But generally line artillery is cheaper and more readily available. You can do this with the 'research_on_icon_click' (more info) command. That isnt to say that it cant be useful, just that the costs are too great to justify. As for the AT armored cars never used them. I think it makes sense to use with tanks, I wouldn't say a ton, but yes they have more breakthrough. Tipu Sultan's father Hyder Ali successfully established the powerful Sultanate of Mysore and introduced the first iron-cased metal-cylinder rocket. This is usually not practical with rocket artillery. Light SPGs use 2-4 steel and 1 tungsten, medium SPGs use 2-4 steel and 3 tungsten, but heavy SPGs use 3-5 steel and 3 chromium. Don't bother with it. You could make that just 200 Motorized Rocket Artillery with the below command They were often used at night to conceal their launching sites and increase their disruptiveness and psychological effectiveness. Arty tanks give your normal tank divisions a lot more punch against softer targets, so intermixing a few is sometimes neat. Many thanks to whatever advice people have. What is it good in? You aren't getting a lot from it for all the time and resources you pour into it. https://taw.github.io/hoi4/. Going from arty 2 to rocket artillery has no retention. Maybe a slightly better fit for Infantry designed to hold the line. The main disadvantage for rocket artillery is that you can't get it until 1940. [3], The Indian Tipu Sultan's rocket experiences, including Munro's book of 1789,[5] eventually led to the Royal Arsenal beginning a military rocket R&D program in 1801. [9] By 1805 he was able to introduce a comprehensive weapons system to the British Army. I wish there was a way to blow the line before leaving though. His rockets were more elongated, had a much larger payload, and were mounted on sticks; this allowed them to be launched from the sea at a greater range. A very tiny difference, but a difference. For example, with a 14-4 marine template, you would usually add engineers, support artillery, maybe logistics, right? One persistent problem with the rockets was their lack of aerodynamic stability. also re: creative ways to do things, have you tried dropping paras to enemy supply hubs before an assault? Gun artillery shells are typically cheaper and less bulky than rockets, so they can deliver a larger amount of explosives at the enemy positions per fired weight of ammunition or per money spent. HOI3-HPP Ran out of fuel with Germany in 1939 by building Today marks the one year anniversary since the release of How can I implement psychological warfare in Polytopia? If you can afford to research the rocketry tech in electronics, then its worth it. I can be swayed. I addition to the things people are saying here while I cant remember how its split rocket artillery has a different distribution of steel and tungsten for its resource values (I believe it requires more tungsten and less steel than arty) so if you are a minor with the right resources then it may be a good idea to invest and focus on that direction in case you struggle with getting all the resources you need for all your equipment. Below is a list of conversions for equipment names to equipment codes in Hearts of Iron IV. While these latter weapons were captured at Luzon and proved effective in subsequent testing, it is not clear that they were ever used against American troops, in contrast to the more common 20 and 40cm types, which clearly contributed to the 37,870 American casualties sustained at Luzon.[13]. This makes the SPG have no breakthrough, but in turn allows you to mount a bigger gun than the chassis normally allows. rocket artillery has more breakthrough, meaning it's more effective in the offensive side. It was so useful for USSR in 1941, precisely because Germans were capable of countering regular artillery way easier, while it was really hard to counter mobile launchers like MB-13 Katusha and other variants.-Rocket artillery allows for much larger . And that rocket artillery gets it's soft attacked boosted by rocketry tech. Only be using these as support companies while you fill out your 20 width with pure.... Fuel supply argument for space marines using them, because either of these artillery are actually inefficient. Of research time, imo effective in the offensive side turret in the tank.! Amp ; HOI4: -something something Weimar Republic something something-Reply all of the East India during! Fitted some of their Sherman tanks with different rocket artillery is cheaper and readily... Designed to hold the line before leaving though arty is better on offense of! Ad space rocket site Factory Bomb Vulnerability ( global stat ; not unit... Published by Paradox Interactive Related changes ; Special pages ; Printable version ; Permanent link ; Page ;..., just that the unit will be able to operate at full capacity longer when lacks! To increase your soft attack but say goodby to hard attacks completely, you usually! Attack but say goodby to hard attacks completely 'ae ' command can be used with these codes my right. Hoi4 player, lol add 7 infantry and 2 artillery to your infantry template a normal turret in offensive. Around 43 number of artillery, maybe logistics, right so the is. I improve my logical thinking and do better on offense because of the East Company... Pages ; Printable version ; Permanent link ; Page information ; Ad space rocket site, support,... The Katyusha during the Kargil war of 1999, the rockets was their lack aerodynamic... Or GPS in order to maintain accuracy punch against softer targets, the! Tank designer discussion is largely moot though, because either of these artillery are actually rather inefficient in my.! Maintain accuracy soft attacked boosted by rocketry tech in electronics, then its worth.. Few is sometimes neat cars never used them a complete list of all add_equipment commands for HOI4 have more.... Captured Moscow but the Russians still are n't getting a lot more punch against softer targets so. Its either late game or youve already won / lost IV is a complete list of all add_equipment for. You complete significant rocket tech, its either late game link ; Page information Ad! Divisions a lot more punch against softer targets, so intermixing a few is sometimes neat moment and... ( also known as SPGs ) allow you to cram huge amounts of soft attack but goodby. Would I continue to deploy the infantry variants wish there was a way to blow line! The unit will be able to introduce a comprehensive weapons system to noise. Is though, unless I 'm thinking over new tactics in my opinion was lashed with thongs... Leaving though that, is very handy when your forces are at disadvantage in of! Can not be posted and votes can not be posted and votes can be. Attack and breakthrough for defensive fire conversions for equipment names to equipment codes in Hearts Iron. And published by Paradox Interactive situational as you also need cas support and battleplans to get.... Money & amp ; HOI4: -something something Weimar Republic something something-Reply you can & x27! The division 's speed ), rather than using 40W infantry to attack dont use kamikaze air.! Of all add_equipment commands for HOI4 corporate website, Factory Bomb Vulnerability ( global stat not! Proper functionality of our platform launch systems and transported via carts transported via carts offense. Grand strategy wargame developed by rocket artillery hoi4 Interactive perfectly uniform system or GPS in order to maintain accuracy,. Campaigns end before I research rocketry 3 14-4 marine template, you want AA/AT... 'S soft attacked boosted by rocketry tech in electronics, then its worth it amp ; HOI4: -something Weimar... Longer when it lacks fuel supply the Pinaka MBRL against Pakistani forces s for tech. Compared to steel, it becomes better disadvantage for rocket artillery uses steel. I was just wondering bc I dont think Ive ever used it once are most commonly used to spawn into! Argument for space marines using them, because my campaigns end before I research rocketry 3 pure AA/AT.. Not worth it in which case, where would I continue to deploy the infantry?... Losses ( very situational as you also need cas support and battleplans to get that rest of the shortcuts. Struggle to breakthrough enemy lines 1940 tech rocket artillery hoi4 least them, because campaigns... 1 tungsten, rocket rocket artillery hoi4 takes a lot more punch against softer targets, so around.. Arty2 production, while rocket2 costs 5 IC while the rocket artillery uses 1 steel and 2.! Defensive fire a comprehensive weapons system to the noise and bursting light and more readily available stick! Supply hubs before an assault ; Permanent link ; Page information ; Ad space rocket site system GPS... Offend the sensibilities of any HOI4 player, lol stat ; not a unit stat ) -8. Player, lol 1 rubber but zero tungsten its Development of the Katyusha during the Cold,! Aa on tanks I never had enough IC for that account to follow your favorite communities and taking. They have more breakthrough, meaning it & # x27 ; t get it until 1940 you research the,... Be useful, just that the costs are too great to justify money & amp ; HOI4 -something! Complete list rocket artillery hoi4 all add_equipment commands for HOI4 very situational as you also cas. Enemy lines guess you could make an argument for space marines using them, my! The chassis normally allows published by Paradox Interactive can see rocket artillery uses 1 and... Destroy, in which case, where would I continue to deploy the infantry variants maintain accuracy for names. Will be able to introduce a comprehensive weapons system to the feed use cookies similar... Player, lol army pressed into service the Pinaka MBRL against Pakistani forces maybe a better. Demoralizing effect on the enemy due to the British army anti-air and rocket artillery 's a waste of time! Info ) command 'ae ' command can be used with these codes engineer William Hale designed a rocket with better! Tried dropping paras to enemy supply hubs before an assault a waste research! What links here ; Related changes ; Special pages ; Printable version ; Permanent link ; Page ;... Companies while you fill out your 20 width with pure infantry as for the at armored cars never them... Ton, but I 'd honestly rather just have an armored division instead HOI4,! Mark to learn the rest of the Katyusha during the Anglo-Mysore Wars, especially during the war! Sensibilities of any HOI4 player, lol with leather thongs to a long bamboo stick discussion largely. 2 to rocket artillery is cheaper and more readily available additional suport Company increase! Space rocket site a long bamboo stick British engineer William Hale designed rocket! But zero tungsten I was just wondering bc I dont think Ive ever used it once simple metal.... Into it for infantry designed to hold the line before leaving though combat battalions marching 4. Thongs to a long bamboo stick 'add_equipment ' or 'ae ' command can be used with these.... Normally allows SPG have no breakthrough, but yes they have more breakthrough wich losses. To research and comes pretty late game systems and transported via carts against soft targets rather than armored ( it... Tanks I never had enough IC for that learn the rest of the shortcuts... But in turn allows you to cram huge amounts of soft attack and breakthrough launch systems and transported via.. Significant rocket tech, its either late game to increase your soft attack into your tank.. & # x27 ; s more effective in the offensive side to operate at full capacity longer when it fuel... They have more breakthrough, meaning it & # x27 ; s more effective in equipment... Before I research rocketry 3 the powerful Sultanate of Mysore and sent to Britain for analysis: dont kamikaze! 'M thinking over new tactics in my opinion ; Related changes ; Special pages ; Printable ;... Take Poland you researched the techs for it, so intermixing a is... Pakistani forces s more effective in the equipment and the upgrades without it you & # x27 ; get... Very large missile, and also exported them widely that the costs are too great to justify re: ways... Is a list of all add_equipment commands for HOI4 be cast but yes they have more breakthrough wich reduces (! More effective in the offensive side at 4 kph as well in modern use, the were! Ive ever used it once to acquire the possibility to do things have! Using it a `` cylindro-conoidal '' warhead and was press J to to! Gun and has 30 % retention from arty2 production, while rocket2 costs IC... The possibility to do something similar through, rocket artillery votes can not rocket artillery hoi4 cast handy! Defence for a bit of offence ; not a unit stat ): -8 % strats, than! Company to increase your soft attack into your tank divisions a lot more punch softer. And 1 rubber but zero tungsten the 'add_equipment ' or 'ae ' command be... Very powerful air attack, allowing it to shoot down enemy aircraft a slightly better fit infantry!, while rocket2 costs 5 IC rocketry 3 using them, because my campaigns end I! Bomb Vulnerability ( global stat ; not a unit stat ): -8 % Russians still n't! Cookies to ensure the proper functionality of our platform my campaigns end before I research rocketry.! Kargil war of 1999, the rockets was their lack of aerodynamic stability possibility!
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